Here is a character project where the goal was to create a new enemy in the video game Resident Evil Village. I chose to imagine a third basic monster in the domain of Lady Dimitrescu. There were the Moroaica and the Samca. I made a mix of the two that I named Strigioa. A woman with a long, shapeless tongue that she uses to suck the blood of her prey. She then stores all this blood in a ventral pouch, a bit like a mosquito. This monster moves quite slowly because of the weight of its belly but the rapid movements of its tongue compensate.
I first started with Zbrush for the body before doing the retopo in maya. I made the clothes of marvelous, retopo in maya and details in Zbrush. Once everything was ready, I made a simple rig to put it in position. I used simulation on some parts of the clothes. Finally I corrected the pose and the dynamics in Zbrush. The textures were made in painter and the renderings in Unreal.
Thanks for the scene "Industrial_Oldmine" that I recovered on the Fab of Epic Games
Rigging for posing